Sims 3 ghost death colors




















Options will then appear to change the cause of death; old age and satellite create fairly quiet ghosts. A deceased Lilith Pleasant scaring someone. The ghost of a Sim who died by Rally Forth.

Certain types of death don't have a unique ghost color. Instead, their color will be similar to Sims who die of starvation, but their behavior might differ. The ghosts include the death by sunlight, coffin scare, and murphy bed. The wishing well ghost will be similar to ghosts of old age. Ghosts who were struck by lightning will be similar to ghosts of electrocution. The Running with Scissors Playset ghost will be similar to death by fright.

The ghosts of dead Sims will appear at night and haunt the living Sims and scare them, and "scary" music will also play when ghosts appear on a lot. Only one lot, Goth Manor , has pre-made ghosts. In the home console versions of The Sims 2 , all dead Sims become ghosts that the player can fully control.

Ghosts will be able to perform different social interactions with living Sims, including the ability to possess and scare them. Their needs will be static in the middle. All ghosts look the same regardless of how the Sim died. Unlike most Sims games, ghosts will appear at all times of day. Dead Sims are never really lost forever or at least for a long time as they are in the PC version. In the PlayStation portable version, the main character can only die and be controlled.

As playing with this life state, the player can move the character throughs walls or scare others. The Sim will stay as a ghost until the Grim Reaper himself resurrects the Sim or is asked by the player before the duration's expiration. When the Cute Ghost painting is placed in the hotel, Sims may start receiving phone calls and text messages from the guests and concierge complaining about the hotel being haunted.

The players may find the cute cartoonish looking ghost who dons the original look of a ghost opposed to looking like a Sim floating around Strangetown, he appears mostly in the lobby. He attempts to scare guests but can be temporarily removed via vacuum cleaner; he will return as long as the painting remains in the hotel.

Due to the ghost not looking like a Sim it is unknown who he actually is, guests will just refer to him as 'Ghost'. He makes child like noises, so could be a child. The Concierge will ring the player saying the ghost visited and started crying, though the player will never see this. If the ghost is nearby while the player is socializing with another sim it may reduce the amount of successful interactions needed to successfully perform an interaction. Ghosts also appear in The Sims 3 , and are fairly similar to those in The Sims 2.

They also appear in different colors depending on how they died, but are much richer in color and appear to have higher visual fidelity than those in The Sims 2. There are premade ghosts in each graveyard and also in some houses that ship with The Sims 3 and each of its expansions. Unlike in previous games, ghosts are treated like normal Sims and can be interacted with as soon as they appear on the lot by simply clicking on them.

They can also be turned into playable characters and can do all of the things normal Sims can do. They are the only life state other than normal Sims in The Sims 3 base game. The ghost state can be combined with all other life states. They are also seen briefly right after a Sim dies as the Grim Reaper comes to reap the ghost Sim from their mortal body.

This also makes it possible for a Sim to fulfill a wish to see a ghost just after another Sim dies. When talking to a ghost, they sound like a normal Sim with a little echo. Prior to patch 1. Ghosts move by floating instead of walking. They can become invisible, as well as possessing and haunting furniture.

Ghosts, including playable ones, have free will actions which tell them to scare other Sims, but they do not do this all the time, and scaring Sims cannot cause death. The most ghosts could do is make a cowardly Sim faint. As of patch 1. When a Sim's spouse dies of any cause except for old age , it will still show the Sim as being in a relationship with their deceased partner.

The player can stop this by having the surviving partner break up with the ghost when he or she is haunting. However, angry ghosts can be quite violent, so it would be easier to either put the grave in the graveyard, sell it, place it in a Sim's inventory, or hire a ghost exterminator.

Another unique thing about ghosts in The Sims 3 is that they can also go outside of the graveyard to go to other lots and haunt other Sims, but they will only target homes that are somehow related to them. If taken notice of at the graveyard when they are already floating around, some ghosts will seen going out to the entrance and driving away in cars either a Sloppy Jalopy or Big Lemon.

However, the cars will look perfectly normal, not like ghost cars. Note that, when a ghost goes back to its grave, the relationships will reset to zero. Therefore, it is useless trying to have a Sim become friends with a ghost unless the ghost's urn or tombstone is placed in the Sim's inventory and taken into his or her house. As in The Sims 2 , ghosts have different colors depending on how the Sim died, but their appearance is rather different.

They have blank eyes, which is their most notable feature. Different ghosts may behave a little differently depending on their traits when they were alive and how they died. Ghosts can be resurrected to become playable using the Oh My Ghost!

The player can get this opportunity 2—3 days after the Sim dies. They can get married and have babies, including ghost babies. As a playable character, the ghost will be added to the household, like a family member. They can then be resurrected as normal Sims if they are fed with Ambrosia. Ghosts who have lost their gravestones cannot be resurrected. After which the ghost returns to the Netherworld and is never seen again. There are multiple ways to revive a ghost.

If a Sim has a death flower in their inventory when they die, the Grim Reaper will take the flower and bring the Sim back to life.

Ghosts can attempt to travel back in time using the time machine for a chance of revival. Ghost Sims carry their own tombstones in their inventory which cannot be removed. If the player no longer wishes for the ghost to be around, the ghost can be dismissed by simply clicking on it and selecting the "Return to the Netherworld" option. This will revert the ghost to its remains, which will then need to be reburied or turned into an urn. Ghosts act in many ways similar to normal Sims.

They eat food, clean messes, and sleep. Ghost children even go to school, even though they are dead. A child's grade always starts at C, no matter how high the grade was before death.

If the Generations expansion pack is installed, a Sim who is good with the chemistry set or has a Ghost Potion in their inventory can turn into a ghost for three hours. While under the effects of the Ghost Potion, the Sim has the appearance of a ghost who died of old age and has all of the abilities of a true ghost; however, as they are not actually dead they do not have an urn in their inventory and therefore cannot use the "Return to the Netherworld" interaction.

The console version of The Sim 3 Pets will have a karma power named "Ghostify" which will turn a Sim to a ghost and can be upgraded to choose a type of ghost.

If the Supernatural expansion is installed, playable ghosts can be created in Create a Sim , and their type of death can be chosen. Deaths from other expansions can also be chosen even though the player doesn't have the corresponding expansions installed. This is because the codes for expansion-ghosts types are carried forward through the different patches for The Sims 3. In order to kill Sims to get these types of ghosts, however, still require their corresponding expansions.

Playable ghosts of pre-existing Sims as well as ghost pets and Plumbot ghosts can also be added to a household by using the Philosopher's Stone.

At the initial release of The Sims 3 , ghosts were unable to become partners in or buy out businesses. However, in fully-updated games, ghosts can now purchase properties including businesses by using the "Check Real Estate" interaction on their cell phone. Sims with the Gold Digger lifetime wish want more than anything to see the ghost of their rich spouse. This can be easily achieved by marrying a young adult Sim to a wealthy elder.

In The Sims 3 , a glitch might occur; when a ghost is haunting the lot, they may continue to haunt the lot forever and never return to their graves. In order to send the ghost back to its grave, the player must activate " Testingcheatsenabled ", hold down shift and left-click on the ghost. The player will see an option titled Force Object ; if it is selected, an option titled "Delete it" will become available.

Select this and the ghost will disappear, as if it never came out to haunt the lot in the first place. This cheat is mostly harmless and can be used to send a ghost back to their grave if this glitch occurs. Type the name of the ghost into the ResetSim without the brackets and they will go back into their urns or graves. Another bug in the game causes ghosts on community lots to leave the lot and drive to a random unoccupied lot instead. The ghost will move onto the unoccupied space and then vanish.

If the player attempts to interact with the ghost or clicks any interaction on it the ghost will disappear. Because of this bug, ghosts will no longer haunt the lot even if they are in a graveyard. This will also happen on unselected households. Prior to Patch 3 , it was common for ghosts to lose their gravestone if the player switched families.

That meant it could not be resurrected nor could it die. If a ghost is asked to move in and join the active household, the urn or grave for that ghost can be deleted; however, the sparkles on the ghost that died of old age will be lost.

If the ghost eats ambrosia , it cannot be brought back to life. Deleting its urn or grave will also cause the ghost state to be permanent. Ghosts in The Sims 3 for Nintendo DS look much like regular Sims, but their features are grayed out slightly, and they are transparent. They don't 'walk', so much as they 'float', by lifting their legs up and moving.

They cannot drive cars. They also appear prone to glitches, including getting stuck in the ground, and appear more frequently at night. They can be talked to, angered, and even flirted with, but a ghost has the extra ability to scare other Sims. They can go through walls, and when they move, ghostly Simlish can be heard. It is known that when normal Sims especially Sims with the coward trait try to interact with ghosts, their hair turns white, and the normal Sim runs away.

When this happens, the ghost that the normal Sim ran away from will usually reenact the normal Sim's fright. Most normal Sims will run to the stoplight beside the road outside the graveyard, scream, and faint; ghosts will run there or float , and will do what the Sims did. This could be a sign that ghosts are offended when normal Sims get scared of them. Obviously, all three start out unemployed.

None have lifetime wishes, but the players can give them one through the Mid-Life Crisis lifetime happiness reward. Strangely, Abrams and Sarah both have the insane trait, while Star Vega has the kleptomaniac trait. All three of these characters can be found at Pleasant Rest Graveyard, usually only at night. One can play as a ghost by befriending them, inviting them over and convincing them to move in. When played, ghosts act much like regular Sims, and can pursue careers.

They can last indefinitely without food, and do not need to use the bathroom or clean themselves. They do, however, have a fun need, sleep need, and social need. When they get a job, or have a Magic Moment, the ghost will appear alive. This can also be seen if one attempts to edit the appearance of a ghost. Ghosts are generally quite grumpy, and are hard to make friends with.

Abrams will usually reject a proposal. The Sims 4 did not originally contain ghosts. When Sims died, they were permanently unplayable. Ghosts were added to The Sims 4 via a game patch on October 1, As in The Sims 3 , ghosts come back as non-playable Sims that haunt the area around their graves upon death. Developing a good relationship with them can allow Sims to ask them to join the household. Ghosts change to certain colors depending on their emotional state :. Sims can interact with ghosts like they can with normal Sims.

There is a friendly interaction for ghosts in which ghosts can pass through Sims. Sims can also "Ask Them What Happened" to figure out how they died. Ghosts can appear at any time of the day.

Ghosts can possess objects and go through walls and objects, though the player can choose which objects to possess. If Spooky Stuff is installed, ghosts can wear any carved pumpkins on their heads, which will provide them with a happy moodlet. Specters are a special ghost type appearing in haunted houses introduced in The Sims 4: Paranormal Stuff.

Specters can either be friendly, sad, or angry, and there are multiple benefits and disadvantages to having them in the house. Normals Sims can interact with them fine but Sims who have the medium skill will have a better time influencing their relationship and specters will have different behavior depending on their moods:. When specters appear, they will cause lights to flicker all about the house.

Cursed Objects and not being friendly with the specters for a while will bring down the spiritual volatility of the house as well as make specters angrier. Sims in the Freelance Paranormal Investigator career will often meet specters and will possibly need to exorcise them from the lot.

Sims can get rid of specters in multiple ways:. Ghosts in The Sims 4 can manually access their abilities, unlike in previous installments where it was an autonomous interaction. All ghosts can do a variety of ghostly interactions but they can also get extra interactions or effects based on how they died.

Imaginary friend. This article describes the types of Sim death with tips on how to kill your Sims deliberately with each method. Sims with the Unlucky or Loser traits are immune to accidental deaths. You will see them die and become ghosts, but the Grim Reaper will bring them back to life rather than sending them to the grave. Unlucky and Loser Sims can only die of old age.

A Sim with a Death Flower in his or her inventory will be brought back to life by the Grim Reaper if the Sim dies an accidental death. The Death Flower doesn't prevent death by old age, however. The Death Flower will disappear from the Sim's inventory after this.

Fire - If a fire breaks out near your Sim and the Sim doesn't get away quickly, he or she will catch fire and burn to death. How to kill a Sim with fire - One method is to have a Sim start something cooking in a cheap oven, then force that Sim to stop cooking while the food is still in the oven. Make sure not to use a fireproof oven. Eventually it will catch fire. It helps to do this in a small room so the Sim can't run away from the flames for long.

Another way to kill a Sim with fire is to put that Sim in a small room with a fireplace and a bunch of wooden furniture nearby. After leaving the fireplace on for a while, the room should catch fire. Drowning - When a Sim goes swimming, there is a risk of drowning. A Sim in a swimming pool will normally not drown unless very tired.

The ghost of a drowned Sim will be blue. How to kill a Sim by drowning - Make the Sim swim in a pool, then build walls directly next to the swimming pool edge so the Sim can't climb out. After a while, the Sim will get too tired to keep swimming and will drown. Electrocution - A Sim can be electrocuted when using or repairing an electronic device. The ghost of an electrocuted Sim will be yellow.



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