Atlantis 3 game




















Valid moves require you to complete a set of 3 or more. The goal of the game is to get each part of a picture or map to the bottom of the level by removing the pieces underneath it by making matches.

As you advance through the game some pieces are locked in place. Fortunately that world is left behind soon. Judging this game by comparing it to most games out there, I'm giving it five stars. I love this type of straightforward, gimmickless adventure game, and the occasional humor was nice. But I got spoiled by some of the other Microids games out there, such as the two Dracula games and Amerzone, and this one seemed a bit more choppy and less consistent, probably because it contained more worlds.

I may also have a bias toward dark, Dracula-type themes. But I'll gladly replay this game before I play another silly hidden objects game. If you have no stick to make a fire, it's because you haven't found the right stick yet. If the two sages don't answer your questions, it's because you haven't approached them in the right order.

If you want to win this game, don't just look straight ahead, look all around you, including the ground. The developer, Microids , has not provided details about its privacy practices and handling of data to Apple. The developer will be required to provide privacy details when they submit their next app update. Tausch dich mit deinen Freunden aus und starte Spiel mit oder gegen sie. Lade doch ein paar Leute in deinen Freundeskreis ein!

Online Offline. Dein Warenkorb ist leer. Versuche es mit einer anderen Suchanfrage. Du kannst nach Spieltiteln, Entwicklern und Publishern suchen. Einloggen Konto erstellen Einloggen. Warum bei GOG. COM kaufen? Keine Aktivierung oder Internetverbindung zum Spielen erforderlich. Sicherheit und Zufriedenheit. Details zum Produkt. Handbuch Soundtrack. Empfohlene Systemanforderungen:.

Abenteuer - Egoperspektive - Puzzle. At first glance, these types of puzzles and they're numerous seem to have been thrown together with no real logic, but on deeper inspection reveal an internal consistency that eventually makes sense and requires reasoning.

Unfortunately, the puzzles break a number of design rules. A few brute force trial and error puzzles are scattered throughout, including an annoying dialogue puzzle where you have to repeat the entire dialogue scene one topic at a time until you stumble on the correct sequence. Another, the maze, is virtually impossible to map due to the graphic design, and finding the exit is simply a matter of wandering around until you stumble on it -- there's no clever trick for solving.

Even worse, you're required to revisit this maze several times during the course of the game. The graphics are impressive, both from a technical perspective and aesthetically. Character models are remarkably detailed and lifelike, and the game worlds are so well designed they look nearly photo-realistic, inviting exploration instead of puzzle solving.

The game features effective atmospheric music and skilled voice actors add life to most of the characters.



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